The Burning Plague Introduction

I have this idea to slowly share my converted adventure of The Burning Plague. I have already altered it from D&D to WarHammer Fantasy Roleplay, but now I'm altering it more to switch the baddies from goblinoids to Skaven. It seems like a large task, but if I split it up into sections I might be able to realize it. Then, if I post a section of the map with each room description, it might be even cooler. As I said, it's a large task for the middle of a college semester.

Introduction:

A sickness has come unto the simple mining community of Duvik’s Pass, poisoning their wells and blighting their crops. With the pestilence leaving the strongest men of the town’s guard a few short days away from death, the burden of descending into the mines and purging the wellspring of whatever evil has settled there falls to an intrepid collections of the town’s outcasts and ne’er do wells (who just happen to all be immune to disease). Can these unlikely heroes prevail within the depths of Duvik’s Pass, or will they too fall victim to the perils of The Burning Plague?

The Burning Plague is a DUNGEONS & DRAGONS adventure by Miguel Duran, adapted to WarHammer FRP by Roger, and designed for a party of four to six characters of 1st career. Game Masters (GMs) should feel free to adjust the adventure as necessary to accommodate groups not falling within this range. However, given the fairly low power level of the inhabitants of the mines at Duvik’s Pass, it should be noted that parties consisting of 8 or more total players are unlikely to find satisfactory challenge within The Burning Plague.

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