[WFRP 2e] Renegade Princeps 14

My PC
Vaervenshyael - Female Elf Protagonist

My companions
Tankred "Silver Bear" Tenneckermann - Human Mercenary
Wilhelm Hechland - Human Engineer
Doctor Johann Wilhelm Woeller - Human Barber Surgeon

(Previous Notes)

The hall on the other side of the metal door was lined with pristine murals. They depicted scenes from wars hundreds of years before our time.

Down the stairs an ambient heat rose, humid, especially from the east. An opening to the outside appeared to have been chiseled out of the foundation of the tower. Rock and sand had spilled inward, bearing footprints of one who had walked around the hot basement before the party.

A room nearby held rusted machinery, possibly once powered by the heat and steam rising from a deep pit. There was nothing there that worked now, and little the smiths could possibly use back in Padua.

Our miner friend, Pieter Adler appeared from the hole in the side of the tower. He was apparently recently able to breach the wall and was looking to stake a claim for himself. The party used his appearance and his egress as a means to escape quickly and easily from the megalith. Everyone headed back to Padua together.

The Master of the Horse, Maxmillian, met up with the party shortly after we entered town. He had many questions, which were cut short when he found out we had contracted a bit of a lice problem while in the south.

Doctor Johann gave everyone a powder to treat the lice infestation. He mentioned that it worked best when dissolved in a bath. Tankred and Vaervenshyael immediately set off to bathe. Wilhelm was too shy to join the bath and decided he'd rather try the less effective dry powder treatment.

The doctor (who never contracted the lice himself) had no problems walking into the bathing room and demanding that Tankred lead his mercenary group back to the tower to dispose of the Sigmarite remains before the Witch Hunter Maximillian found out about them. Tankred was not opposed to the idea, as long as his mercenaries were paid.

Next up: Play-by-post follow up to this scene.

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